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How can gamification contribute to achieve SDGs?

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<jats:title content-type="abstract-subheading">Purpose</jats:title>
<jats:p>Ecogamification can make a positive impact on Tourism. With this in mind, the present study aims to examine specific stakeholders – those positioned at the upstream side of gamification process – and their perspectives concerning not only the benefits, but also the challenges of (eco)gamification.</jats:p>
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<jats:title content-type="abstract-subheading">Design/methodology/approach</jats:title>
<jats:p>The study follows a qualitative-exploratory approach and bases its results on the analysis of 10 in-depth interviews conducted with buyers and providers from the emerging Portuguese tourism and tech markets.</jats:p>
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<jats:title content-type="abstract-subheading">Findings</jats:title>
<jats:p>Results shed light on key benefits of ecogamification, including its potential to promote “green” behaviour, transmit complex information through entertainment, reward users for good practices, improve engagement and help avoiding overtourism. Simultaneously, there are important challenges to overcome, including the lack of investment, resistance to new technologies, low eco-consciousness of tourists and distraction from issues that matter. Further, findings show that ecogamification takes on different and specific roles for buyers and providers.</jats:p>
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<jats:title content-type="abstract-subheading">Research limitations/implications</jats:title>
<jats:p>The research limitations are mainly related to the sample size.</jats:p>
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<jats:title content-type="abstract-subheading">Practical implications</jats:title>
<jats:p>An effective ecogamification process depends on the integration of the supply and demand sides and, at the same time, on the responsibility of different stakeholders (providers, buyers, players) across the value chain, through a broad logic of B2B2C.</jats:p>
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<jats:title content-type="abstract-subheading">Originality/value</jats:title>
<jats:p>This study contributes towards a better understanding of ecogamification in tourism, through the eyes of buyers and providers and also provides insights regarding the role of these specific stakeholders and the relationship between them.</jats:p>
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Publication
Journal:
Journal of Hospitality and Tourism Technology
Year of Publication:
2020
Volume:
11
Issue:
2
Pagination:
255--276
Identifiers
ISSN:
1757-9880
Other Numbers:
83032020
Alternative titles
Locators