Skip to main content

A guide to identifying best practice for gamification in cultural heritage

Marusya Smokova

Célio Gonçalo Marques

João Tomaz Simões

Silviu Miloiu

Sergiu Musteata

Evelina Parashkevova

Publication
Series Title:
Academic Publishing House "Tsenov"
Year of Publication:
2024
Smokova, M., Marques, C. G., Simões, J. T., Miloiu, S., Musteata, S., & Parashkevova, E. (2024). A guide to identifying best practice for gamification in cultural heritage. Academic Publishing House "Tsenov".
Identifiers
Other Numbers:
cv-prod-id-4397073
Locators
Alternative titles