Skip to main content

ENHANCER - Enhancing Social Entrepreneurship Capabilities Through Digital Educational Escape Rooms

Scientific Research Project
On going

 

What is ENHANCER about?

 

 

ENHANCER seeks to promote - through the usage of digital educational escape rooms (DEER) - students' skills to contribute to solutions in tackling societal challenges, either as social entrepreneurs themselves or with a social entrepreneurial mindset on the labor market.

 

 

Objectives

 

 

The project seeks to:

  • Determine the vital Social Entrepreneurship (SE) capabilities by researching and creating a representative overview of characteristics of SE in different European national contexts
  • Develop an innovative digital (online teaching) pedagogical and didactic model, proposals, and practical guidelines for using DEERs for teaching SE in Higher Education Institutions (HEI) in different European national contexts
  • Create a DEER for teaching SE in HEI in different European national contexts
  • Create a teacher’s training toolkit to enable teachers to adopt the SE DEER in their curricula

 

 

 

Partners

 

 

 

 

Project Details

 

 

  01/03/2022   28/05/2025   CIS  

 

Project Coordinator

Marta Ferreira Dias 
Full Researcher 
Competitiveness Innovation and Sustainability - CIS

Internal Members

Start Date:
End Date:
External Coordinator
Internal Member
Partners
Amsterdam University of Applied Sciences
FH Münster
University of Zaragoza
Questomatica escape room
Sponsors