What is ENHANCER about?
ENHANCER seeks to promote - through the usage of digital educational escape rooms (DEER) - students' skills to contribute to solutions in tackling societal challenges, either as social entrepreneurs themselves or with a social entrepreneurial mindset on the labor market.
Objectives
The project seeks to:
- Determine the vital Social Entrepreneurship (SE) capabilities by researching and creating a representative overview of characteristics of SE in different European national contexts
- Develop an innovative digital (online teaching) pedagogical and didactic model, proposals, and practical guidelines for using DEERs for teaching SE in Higher Education Institutions (HEI) in different European national contexts
- Create a DEER for teaching SE in HEI in different European national contexts
- Create a teacher’s training toolkit to enable teachers to adopt the SE DEER in their curricula
Partners
Project Details
01/03/2022
28/05/2025
CIS
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